Definition in theory: A cooperative roleplaying game where the players interact with the world and characters of the Dungeon Master's creation, and roll dice to determine the success or failure of their outcomes.
Definition in reality: An absolutely chaotic choose-own-adventure where the players get into every shenanigan possible, the DM constantly weighing their questions of “can I do this random bullshit?” against the rules, story, and overall balance of the game, and an absolute blast of a game that leaves everyone involved excited for next session.
“I heard you're playing Dungeons and Dragons, Jimmy! Haha, you're such a nerd!”
“We managed to con an evil wizard out of some very powerful items by wining a rap battle. He got mad and tried to kill us. We put him in a magical box with a bunch of huge, angry hamsters and watched then fight to the death. If that makes me a nerd, Carl, then I'll happily accept the title.”
“...soooo, that actually sounds kinda fun. When's your next session, and can I play too?”
The most tempting touchable in all known existence. It's also a source of great peril, fraught with blood and pain. Only touch the floof at your own risk.
“Jenny tried to rub Mrs. Flufferbutt's cat belly, and was rewarded with many scratches.”
(also: pork belly)
“Jenny tried to rub Mrs. Flufferbutt's cat belly, and was rewarded with many scratches.”
(also: pork belly)
sign-up or face the consequences!
“"observers" must obey the call.”
join